Last updated on Jun 06, 2024 at 00:00by Spin7 comments
Warrior is a tank job in Final Fantasy XIV and use a combination of healingand mitigation to weather the attacks of their enemies, while responding withcrushing strength using their large axes. They can only be played at Level 30, afterreceiving their job stone as a Marauder.
1.
What is Warrior's Playstyle?
Warriors are one of four tanks found in FFXIV, wielding a massive greataxe, as well as an extremely potent series ofhealing spells that allow them to comfortably regain lost health.
Warrior's core gameplay consists of building up your Beast Gauge with actions, to then unleash powerful,resource-spending moves that deal large amounts of damage to your enemies. With the use of actions such as Inner Release, you can chain together windows of large amounts of damage output, as wellas keep yourself healthy and topped-off with a number of defensive and healing actions, such as
Bloodwhetting.
2.
Warrior Strengths and Weaknesses
Strengths
Massive healing utility
High burst windows
Lowest cooldown on tank invulnerability
Weaknesses
Only tank without percentage based party mitigation
3.
How do you unlock Warrior?
Warriors require you to have already leveled the Marauder base class to level 30 before receiving your job stoneto transform you into a Warrior from the "Pride and Duty (Will Take You from the Mountain)" quest, given to you byWyrnzoen in Limsa Lominsa Upper Decks (x11, y6).
4.
Warrior Gauges
The Beast Gauge for Warriors has two functions: showing how much gauge you have, as well as whether or notyou have Defiance activated.
You generate gauge by completing combos with your basic actions, such as Heavy Swing,
Maim, and
Storm's Path or
Storm's Eye, oryour AoE equivalents
Overpower and
Mythril Tempest.There are also abilities that instantly generate an amount of gauge, such as
Infuriate.
To spend your Beast Gauge, there are a number of actions that can be used, and the actions available to you will changeas you level, but the first ones you will acquire are Inner Beast and
Steel Cyclone.These will later upgrade to
Fell Cleave and
Decimate, and beyond that upgrade againwhile under the effect of Nascent Chaos, to
Inner Chaos and
Chaotic Cyclone.
5.
Warrior Video Resources
If you would prefer to watch a video that provides an overview of Warrior,feel free to give the video below a watch. The video was provided by Julia Care, amember of the community on The Balance Discord server.
6.
Warrior Actions
Action Name |
|
| Effect |
---|---|---|---|
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|
| Delivers an attack with a potency of 200. |
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|
| Delivers an attack with a potency of 150.Combo Action: Heavy SwingCombo Potency: 300Combo Bonus: Increases Beast Gauge by 10 |
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| Grants 3 stacks of Berserk, each stack guaranteeing weaponskill attacks are critical and direct hits.Increases damage dealt when under an effect that raises critical hit rate or direct hit rate.Duration: 15sAdditional Effect: Extends Surging Tempest duration by 10s to a maximum of 60s |
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|
| Significantly increases enmity generation.Effect ends upon reuse. |
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|
| Delivers an attack with a potency of 110 to all nearby enemies. |
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|
| Cancels the effect of Defiance. |
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| Delivers a ranged attack with a potency of 150.Additional Effect: Increased enmity |
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|
| Delivers an attack with a potency of 160.Combo Action: MaimCombo Potency: 440Combo Bonus: Restores own HPCure Potency: 250Combo Bonus: Increases Beast Gauge by 20 |
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|
| Increases maximum HP by 20% and restores the amount increased.Additional Effect: Increases HP recovery via healing actions on self by 20%Duration: 10s |
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| Delivers an attack with a potency of 330.Beast Gauge Cost: 50 |
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| Reduces damage taken by 30% and delivers an attack with a potency of 55 every time you suffer physical damage.Duration: 15s |
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| Delivers an attack with a potency of 100 to all nearby enemies.Combo Action: OverpowerCombo Potency: 150Combo Bonus: Grants Surging Tempest, increasing damage dealt by 10%Duration: 30sExtends Surging Tempest duration by 30s to a maximum of 60s.Combo Bonus: Increases Beast Gauge by 20 |
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| Brace yourself for an enemy onslaught, preventing most attacks from reducing your HP to less than 1.Duration: 10sWhen a target is selected, halts their movement with chains. |
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| Delivers an attack with a potency of 170 to all nearby enemies.Beast Gauge Cost: 50 |
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| Increases Beast Gauge by 50.Additional Effect: Grants Nascent ChaosDuration: 30sMaximum Charges: 2Can only be executed while in combat. |
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| Delivers an attack with a potency of 160.Combo Action: MaimCombo Potency: 440Combo Bonus: Grants Surging Tempest, increasing damage dealt by 10%Duration: 30sExtends Surging Tempest duration by 30s to a maximum of 60s.Combo Bonus: Increases Beast Gauge by 10 |
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|
| Delivers an attack with a potency of 520.Beast Gauge Cost: 50※Action changes to Inner Chaos while under the effect of Nascent Chaos. |
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| Reduces damage taken by 10%.Duration: 6sAdditional Effect: Restores HP with each weaponskill successfully deliveredCure Potency: 400Shares a recast timer with Nascent Flash. |
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| Restores own HP.Cure Potency: 1,200Additional Effect: Gradually restores HPCure Potency: 200Duration: 15s |
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| Delivers an attack to all nearby enemies with a potency of 200.Beast Gauge Cost: 50※Action changes to Chaotic Cyclone while under the effect of Nascent Chaos. |
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|
| Rushes target and delivers an attack with a potency of 150.Maximum Charges: 3Cannot be executed while bound. |
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| Delivers an attack with a potency of 400.Shares a recast timer with Orogeny. |
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| Creates a barrier around self and all nearby party members that absorbs damage totaling 15% of maximum HP.Dispels Thrill of Battle, Vengeance, and Bloodwhetting, increasing damage absorbed by 2% for each effect removed. Duration: 30sAdditional Effect: Gradually restores HPCure Potency: 100Duration: 15sAdditional Effect: Restores target's HPCure Potency: 300 |
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| Grants 3 stacks of Inner Release, each stack allowing the use of Fell Cleave or Decimate without cost and guaranteeing they are critical and direct hits.Increases damage dealt when under an effect that raises critical hit rate or direct hit rate.Additional Effect: Grants Inner Strength, nullifying Stun, Sleep, Bind, Heavy, and most knockback and draw-in effectsDuration: 15sAdditional Effect: Extends Surging Tempest duration by 10s to a maximum of 60sAdditional Effect: Grants Primal Rend ReadyDuration: 30s |
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| Delivers a critical direct hit with a potency of 320 to all nearby enemies.Damage dealt is increased when under an effect that raises critical hit rate or direct hit rate.Additional Effect: Reduces the recast time of Infuriate by 5 secondsBeast Gauge Cost: 50Can only be executed while under the effect of Nascent Chaos. Effect fades upon execution.※This action cannot be assigned to a hotbar. |
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|
| Grants Nascent Flash to self and Nascent Glint to target party member.Nascent Flash Effect: Restores HP with each weaponskill successfully deliveredCure Potency: 400Nascent Glint Effect: Restores HP equaling 100% of that recovered by Nascent Flash while also reducing damage taken by 10%Duration: 8sAdditional Effect: Grants Stem the Flow to target, reducing damage taken by 10%Duration: 4sAdditional Effect: Grants Stem the Tide to target, nullifying damage equivalent to a heal of 400 potencyDuration: 20sShares a recast timer with Bloodwhetting. |
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| Delivers a critical direct hit with a potency of 660.Damage dealt is increased when under an effect that raises critical hit rate or direct hit rate.Additional Effect: Reduces the recast time of Infuriate by 5 secondsBeast Gauge Cost: 50Can only be executed while under the effect of Nascent Chaos. Effect fades upon execution.※This action cannot be assigned to a hotbar. |
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| Reduces damage taken by 10%.Duration: 8sAdditional Effect: Restores HP with each weaponskill successfully deliveredCure Potency: 400Additional Effect: Grants Stem the FlowStem the Flow Effect: Reduces damage taken by 10%Duration: 4sAdditional Effect: Grants Stem the TideStem the Tide Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 400 potencyDuration: 20sShares a recast timer with Nascent Flash. |
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| Delivers an attack with a potency of 150 to all nearby enemies.Shares a recast timer with Upheaval. |
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| Jumps to the target and delivers a critical direct hit to target and all enemies nearby it with a potency of 700 for the first enemy, and 70% less for all remaining enemies.Damage dealt is increased when under an effect that raises critical hit rate or direct hit rate.Stacks of Inner Release are not consumed upon execution.Can only be executed while under the effect of Primal Rend Ready, granted by Inner Release.Cannot be executed while bound. |
7.
Role Actions
Action Name |
|
| Effect |
---|---|---|---|
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|
| Reduces damage taken by 20%.Duration: 20s |
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|
| Stuns target.Duration: 5s |
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|
| Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity. |
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|
| Interrupts the use of a target's action. |
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| Reduces damage dealt by nearby enemies by 10%.Duration: 10s |
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| Creates a barrier nullifying most knockback and draw-in effects.Duration: 6sAdditional Effect: Slow +20% when barrier is struckDuration: 15s |
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|
| Diverts 25% of enmity to target party member. |
8.
Warrior Traits
Action Name | Acquired | Effect |
---|---|---|
![]() | Lv. 1 | Reduces damage taken by 20%. Furthermore, grants a bonus to maximum HP based on your vitality attribute, and a bonus to damage dealt based on your strength attribute. |
![]() | Lv. 35 | Increases Beast Gauge when landing Maim or Storm's Path in a combo. |
![]() | Lv. 54 | Upgrades Inner Beast to Fell Cleave. |
![]() | Lv. 60 | Upgrades Steel Cyclone to Decimate. |
![]() | Lv. 66 | Reduces Infuriate recast time by 5 seconds upon landing Inner Beast, Steel Cyclone, Fell Cleave, or Decimate on most targets. |
![]() | Lv. 70 | Upgrades Berserk to Inner Release. |
![]() | Lv. 72 | Infuriate grants the effect of Nascent Chaos, upgrading Decimate to Chaotic Cyclone. Upon reaching level 80, Nascent Chaos will also upgrade Fell Cleave to Inner Chaos. Duration: 30s |
![]() | Lv. 74 | Increases Beast Gauge when landing Mythril Tempest in a combo. |
![]() | Lv. 76 | Adds a healing effect to Shake It Off. Cure Potency: 300 |
![]() | Lv. 78 | Adds an additional effect to Thrill of Battle that increases HP recovery via healing actions by 20%. |
![]() | Lv. 82 | Upgrades Raw Intuition to Bloodwhetting. |
![]() | Lv. 82 | Extends the duration of Nascent Flash and Nascent Glint to 8 seconds. Grants Stem the Flow to target, reducing damage taken by 10%. Duration: 4s Grants Stem the Tide to target, nullifying damage equivalent to a heal of 400 potency. Duration: 20s |
![]() | Lv. 84 | Grants healing over time to self. Cure Potency: 200 Duration: 15s |
![]() | Lv. 84 | Increases the potency of Heavy Swing to 200, Maim to 150, Storm's Path to 160, and Storm's Eye to 160. |
![]() | Lv. 88 | Allows a third charge of Onslaught. |
9.
Warrior Lore
On the northernmost edge of Abalathia's Spine exists a mountain tribe renowned for producing fearsome mercenaries.Wielding greataxes and known as warriors, these men and women learn to harness their inner-beasts and translate thatpower to unbridled savagery on the battlefield.
In former times which saw war waged ceaselessly in Eorzea, the warriors featured prominently on the front linesof battle. With the arrival of peacetime, however, their art has descended into the shadows of obscurity, where itremains to this day.
10.
Changelog
- 06 Jun. 2024 (job changes): Dawntrail Media Tour changes added.
- 16 May 2024 (job changes): Job Actions Trailer Added.
- 10 May 2024 (job changes): Page updated with 6.58.
- 17 Apr. 2024 (keybindings page): Page added.
- 27 Jan. 2024 (Leveling page): Reviewed for 6.55.
- 27 Jan. 2024 (gear page): Reviewed for 6.55.
- 27 Jan. 2024 (this page): Reviewed for 6.55.
- 11 Oct. 2023 (gear page): Updated for Patch 6.5.
- 20 Aug. 2023 (Leveling page): Page added.
- 25 May 2023 (rotation page): Reviewed for Patch 6.4.
- 25 May 2023 (gear page): Updated for Patch 6.4. Added all prior iterations of relevant BiS.
- 25 May 2023 (melding page): Reviewed for Patch 6.4.
- 25 May 2023 (this page): Reviewed for Patch 6.4.
- 27 Jan. 2023 (rotation page): Reviewed for 6.55.
- 27 Jan. 2023 (melding page): Reviewed for 6.55.
- 11 Jan. 2023 (rotation page): Updated for Patch 6.3.
- 11 Jan. 2023 (gear page): Updated for Patch 6.3.
- 11 Jan. 2023 (melding page): Updated for Patch 6.3.
- 11 Jan. 2023 (this page): Updated for Patch 6.3.
- 26 Aug. 2022 (rotation page): Updated for Patch 6.2.
- 26 Aug. 2022 (gear page): Updated for Patch 6.2.
- 26 Aug. 2022 (melding page): Updated for Patch 6.2.
- 26 Aug. 2022 (this page): Updated for Patch 6.2.
- 30 Apr. 2022 (rotation page): Added AoE and Mitigation sections.
- 22 Apr. 2022 (rotation page): Page added.
- 22 Apr. 2022 (gear page): Reviewed for Patch 6.1.
- 22 Apr. 2022 (melding page): Page reviewed for Patch 6.1.
- 22 Apr. 2022 (this page): Page reviewed for Patch 6.1.
- 31 Jan. 2022 (gear page): Guide added.
- 31 Jan. 2022 (melding page): Guide added.
- 31 Jan. 2022 (this page): Guide added.
- 19 Dec. 2021 (job changes): Page added.
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